Rolando

Mobile (2008)

Games

Rolando was the game that launched HandCircus, the game studio I started in 2007. It was one of the very first hits on iPhone and one of the first games designed specifically for the unique qualities of smart devices.

A multi-touch puzzle platformer, it saw you guiding the little Rolling characters across the four worlds, each packed with devices, creatures, hazards and fresh new mechanics to take advantage of your shiny new iPhone.

It was featured by Apple in the global campaign for the iPod touch.

While the original is no longer available, you can download the remastered Rolando: Royal Edition on the App Store.

Role: Game Director, Game Designer, Programmer
Platforms: Mobile
Engine:
Custom C++ Engine, Box2D